Scene® Schriftfamilie
Entworfen von Sebastian Lester (2002)
Clean. Calm. Highly legible. This is the design brief Sebastian Lester set for himself when he began to create the Scene typeface family.
Knowing that, you'd never guess that Lester's first commercial fonts were alternative" display designs influenced by electronic gaming and house music. Lester began his career after graduating with honors from Central Saint Martins College of Art and Design in London. He spent several years designing for the music and games industries and dabbling in 3D animation. Then, in 2000, he joined Monotype Imaging, where he creates fonts for both on-screen and print uses. "I've always had a deep interest in type and typography," says Lester, "but when I began creating text typefaces for Monotype Imaging, I gained new insight into the subtleties of letterform design."
Work on Scene began after Lester had developed several corporate identity fonts for Monotype Imaging. He wanted to provide graphic designers and creative directors with a suite of fonts that would serve as a strong foundation for identity projects. He also wanted to incorporate what he'd learned about achieving best on-screen and print legibility. Much of the Scene family's clarity lies in an x-height that sits comfortably between that of Helvetica and Verdana. Full-bodied counters, long ascenders and descenders, and exceptionally well-drawn letters also play their parts. Lester took special care with letter spacing and kerning to ensure optimal typographic color at any size.
Scene is the result of two years of after-hours and weekend work. "It started off as a part-time project," says Lester, "but ended up as virtually a second full-time job." The completed family is six weights with complementary italic designs. Also included is a set of "semi-sans" characters that introduce more expressive word rhythms into headlines and blocks of copy. In addition, aligning and old style numerals were drawn for all six weights.
"I'm very pleased with this font family," beams Lester. "I believe I've created a strong yet subtle communication tool that has much to offer designers working in corporate identity and other areas of design." We wholeheartedly agree."
Knowing that, you'd never guess that Lester's first commercial fonts were alternative" display designs influenced by electronic gaming and house music. Lester began his career after graduating with honors from Central Saint Martins College of Art and Design in London. He spent several years designing for the music and games industries and dabbling in 3D animation. Then, in 2000, he joined Monotype Imaging, where he creates fonts for both on-screen and print uses. "I've always had a deep interest in type and typography," says Lester, "but when I began creating text typefaces for Monotype Imaging, I gained new insight into the subtleties of letterform design."
Work on Scene began after Lester had developed several corporate identity fonts for Monotype Imaging. He wanted to provide graphic designers and creative directors with a suite of fonts that would serve as a strong foundation for identity projects. He also wanted to incorporate what he'd learned about achieving best on-screen and print legibility. Much of the Scene family's clarity lies in an x-height that sits comfortably between that of Helvetica and Verdana. Full-bodied counters, long ascenders and descenders, and exceptionally well-drawn letters also play their parts. Lester took special care with letter spacing and kerning to ensure optimal typographic color at any size.
Scene is the result of two years of after-hours and weekend work. "It started off as a part-time project," says Lester, "but ended up as virtually a second full-time job." The completed family is six weights with complementary italic designs. Also included is a set of "semi-sans" characters that introduce more expressive word rhythms into headlines and blocks of copy. In addition, aligning and old style numerals were drawn for all six weights.
"I'm very pleased with this font family," beams Lester. "I believe I've created a strong yet subtle communication tool that has much to offer designers working in corporate identity and other areas of design." We wholeheartedly agree."
Scene Italic
Desktop-Fonts sind für die Installation
auf einem Computer und die Nutzung
mit Anwendungen konzipiert.
Lizenziert pro Benutzer.
Jährlich lizenzierte Web-Fonts werden für eine bestimmte Anzahl von Seitenaufrufen lizenziert.
Jährliche Web-Schriften werden für
eine bestimmte Anzahl von
Seitenaufrufen lizenziert.
Die App-Lizenzierung ermöglicht die Einbettung von Fonts in Ihre Apps. Die Lizenz kann sich auf die Anzahl der verschiedenen Apps oder aber die Anzahl der Installationen einer App beziehen.
Fonts für elektronische Dokumente
können in E-Books, E-Magazine und
E-Zeitungen eingebettet werden.
Fonts werden jährlich pro
Ausgabe lizenziert.
Server-Fonts können auf einem Server installiert und z.B. von Prozessen zur Erstellung von Objekten verwendet werden. Eine Lizenz gilt pro Server Core CPU pro Jahr.
Eine Digital Ads-Lizenz ermöglicht es Ihnen, Webfonts in digitale Anzeigen einzubetten, wie beispielsweise in mit HTML5 erstellte Anzeigen. Diese Lizenz basiert auf der Anzahl der Ad Impressions.
Scene
Wählen Sie das technische
Format und den Sprachausbau.
Format und den Sprachausbau.
Technische Details
Digitale Daten von:
OpenType-Kurven-Typ:
CFF - PostScript-Outlines
Technische Font-Namen:
Dateiname: SceneStd-Italic.otf
Windows-Menü-Name: Scene Std
PostScript-Name: , SceneStd-Italic
Langer PostScript-Name: , SceneStd-Italic
Windows-Menü-Name: Scene Std
PostScript-Name: , SceneStd-Italic
Langer PostScript-Name: , SceneStd-Italic
Katalognummer:
16786261
Characters:
363