Pixeluxe font family

Designed by  Jan Erasmus in 2010
Pixel fonts are once again out in full force. They have taken over airports, railway stations, cell phones as well as every small digital devise that uses text to convey information. Due to their current importance, I decided to have a look at the pixel font and take it to the next level. Conceptually it was based on some of the most clichéd symbols that designers use according to Google. Each pixel in a character was replaced with a symbol. Thereby imbedding specific meaning into the font. The symbols also bloated the data. In the case of the cap 'A' in 'Death' font, it has 95 times more data than Helvetica cap 'A'. That is why I could only output this family as PostScript Type 1 fonts that works on screen and prints. Attempting to output it as TrueType which doubles the curve nodes, did not work.


Desktop fonts are designed to be installed on a computer for use with applications. Licensed per computer.
Web fonts are used with the CSS @font-face rule. They are licensed for a set number of page views with no time limitation.
Mobile App Fonts can be embedded in your mobile application. Each app requires a separate license. The license is based on the number of app installations.
Electronic Publication Fonts can be embedded in an eBook, eMagazine or eNewspaper. Fonts are licensed per issue.
Server fonts can be installed on a server and e.g. used by automated processes to create items. A license is per server core CPU per year.

Technical details
Technical font names:
File name: PixeluxeSoccer.afm, PixeluxeSoccer.inf, PixeluxeSoccer.pfb, PixeluxeSoccer.pfm
Windows menu name: Pixeluxe
PostScript name: Pixeluxe-Soccer
PostScript full name: Pixeluxe Soccer
Catalog number:
US$ 18
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